// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: dehacked.h,v 1.2 2003/08/18 18:26:04 hurdler Exp $
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
//
// $Log: dehacked.h,v $
// Revision 1.2  2003/08/18 18:26:04  hurdler
// stable 1.41
//
// Revision 1.5  2000/11/02 17:50:06  stroggonmeth
// Big 3Dfloors & FraggleScript commit!!
//
// Revision 1.4  2000/04/16 18:38:07  bpereira
// no message
//
// Revision 1.3  2000/04/05 15:47:46  stroggonmeth
// Added hack for Dehacked lumps. Transparent sprites are now affected by colormaps.
//
// Revision 1.2  2000/02/27 00:42:10  hurdler
// fix CR+LF problem
//
// Revision 1.1.1.1  2000/02/22 20:32:32  hurdler
// Initial import into CVS (v1.29 pr3)
//
//
// DESCRIPTION:
//
//
//-----------------------------------------------------------------------------


void DEH_LoadDehackedFile(char *filename);
void DEH_LoadDehackedLump(int lump);

extern boolean  deh_loaded;
